Battlefield 3: Probabili modifiche agli accessori delle armi
Alan Kertz della Dice negli ultimi giorni su Reddit ha chieso consiglio ai giocatori per le varie modifiche che saranno inserite nelle prossime patch.
Queste modifiche non sono ancora state annunciate ufficialemente quindi ci potrebbero essere diversi cambiamenti, potete trovare alcuni dettagli in inglese qui sotto:
Read MoreBattlefield 3: Dettagli sulla patch
Come promesso la Dice rilascerà una nuova patch e oggi ha rilasciato la lista con tutte le modifiche che porterà questo nuovo aggiornamento.
La Patch sarà rilasciata oggi 22 Novembte alle 7:00 AM UTC / Nov. 21st 11:00 PM PST, potete trovare altri dettagli qui sotto o sul Battlelog.
Visual and performance fixes
- General performance and loading time improvements
- “Black Screen” fix for an issue occurring on some PC Configurations
- Stereo and Rendering Support for Nvidia and AMD Graphics Cards
- Adjusted the “stuttering” encountered on some PC configurations.
- Fixed several Crashes when joining MP and Co-Op sessions
- Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
- Fixed visual corruption issues on certain Nvidia Cards
- Improved loading times for certain textures
- Added console command “GameTime.MaxVariableFps” to limit max FPS
- Added console command “UI.DrawEnable” to hide UI for screenshots / videos
Balance and gameplay adjustments
- Fixed a problem with high speed mouse movement
- Added back some missing Growlers on Kharg Island Conquest Large
- Added back EOR sound for SQDM and TDM
- You should no longer be able to damage a friendly vehicle when sitting in an open position
- Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
- Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
- You should no longer spawn too close to enemies in TDM and SQDM
- Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
- Fixed a problem with revived players not suffering suppression
- Fixed a problem with the camera when being revived in COOP
- Added joystick deadzone setting
- Fixed sound for when climbing ladders
- Fixed an issue with some weapon sounds in first person
- Fixed a swim sound loop error
- Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
- Increased the damage of Helicopter Miniguns against jeeps.
- Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
- Increased the damage of the 44 Magnum slightly.
- Increased the range and minimum damage of the .357 Round from the MP412 Rex.
- Increased the range of all .45cal and 9mm weapons.
- Slightly increased the range of the P90 and MP7 and PDW-R.
- Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
- Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
- Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
- Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
- Increased the damage and range of the 40mm BUCK rounds.
- Reduced the damage .50cal weapons do against Helicopters.
- Updated T90 canister shell tweaks to match Abrams canister shells
- UI Changes (PC)
- Added round duration and ticket summary at EOR
- Advanced squad polish – should be more intuitive
- Significant changes to the Join Squad functionality (see below)
- Fixed a problem regarding keybindings while playing
- You should now get a better error message when being disconnected via Battlelog
Server updates
- EOD Bot exploit fix
- Several crash fixes
- Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
- Improved team kill kick configuration
- Support for unranked servers. Unranked servers do not report players’ scores to Battlelog, but server administrators can freely control all settings
Squad changes
- Removed FIND ME A SQUAD option
- Allow players to join empty Squads alone, thus having 1/4 squad members
- Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
- Disable Privacy flag when 1 man squad
- Reset Privacy flag from Private to Public when squad drops to 1 player
- All occupied Squads will now show up colored blue on the Squad Selection screen
- Players who choose not to join squads will also show up as Blue in the “Not in a Squad” line
- Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text
Battlefield 3: In arrivo un aggiornamento
La Dice ha pubblicato alcune nuove informazioni sul blog ufficiale di Battlefield sulla nuova patch che sarà rilasciata.
Come per molti giochi la patch arriverà prima per la versione Pc ( le patch per le console hanno bisogno di ulteriori test ) e andranno a modificare diverse cose:
- Migliorare la perfezione nel gioco
- Miglioramenti alla stabilità
- Bilanciamento delle armi
- Migliori funzionalità per il controllo della squadra
- Miglioramenti all’interfaccia utente
- Diverse modifiche in base ai commenti degli utenti
I dettagli precisi non sono ancora stati pubblicati, ma sicuramente usciranno la prossima settimana assieme alla patch.
Fonte: Bfblog
Battlefield 3: Correzioni e miglioramenti
La Dice ha pubblicato una nuova news sul blog di Battlefield, per informare i vari giocatori sulle modifiche che sono state fatte al gioco.
In particolare sono stati sistemati i problemi con il lag, quick match e stabilità del gioco.
Potete trovare altri dettagli in inglese qui sotto:
1) QUICK MATCH FUNCTIONALITY
Status: Improved! Try it out and leave your feedback on the Battlelog forums
Since we rolled out the server patch yesterday, we have seen a big increase in quick match functionality on consoles. You should now be able to join a quick match the majority of times without any issues.
However, please make sure to check that you are matched against servers in your own region by following this guide for the console server browser. If not, this could potentially have a negative impact on lag and rubber banding. We will keep working on improving the quick match stability and reliability further.
2) JOINING SQUADS AND STAYING THERE
Status: Fix pending in the very near future
Some people have experienced difficulties joining and staying in squads on console. We have identified the cause of this problem and will hopefully have a fix ready to roll out very soon. You should then be able to stay together in your squad throughout the game. Please follow this guide for how to create and join squads prior to starting a match, which is the quickest and most reliable way to make sure you play with the right people in the right game. We will return tomorrow with an update on when this fix is live.
3) HARDCORE SERVER AVAILABILITY
Status: Improved! Try it out and leave your feedback on the Battlelog forums
We know you love your hardcore mode. We have identified and eliminated the problem that made our hardcore servers disappear after being live for a set period of time. You should now find plenty of Hardcore servers to join.
4) LAG AND RUBBER BANDING
Status: Fix just rolled out. We are positive this will improve the situation. Help us verify by playing Caspian Border and Tehran Highway on Conquest!
Some users are experiencing lag and rubber banding, mostly tied to Conquest mode on Tehran Highway and Caspian Border. This was due to a bug in the network code that has been identified and eliminated in today’s console server patch, resulting in a big improvement in these cases. For PC, this issue was improved in an earlier server patch.
However, please make sure to check that you are matched against servers in your own region by following this guide for the console server browser. If not, this could potentially have a negative impact on lag and rubber banding. We will keep working on improving the quick match stability and reliability further.
5) DEFAULT REGION SETTING IN SERVER BROWSER
Status: Fix pending in the very near future
Some players, mostly in the US, may have had their default region setting in the server browser set to Europe, which would lead to unnecessary lag and rubber banding. This would incorrectly also affect your quick match attempts. This will be fixed shortly. You can still manually use the server browser and set the desired server region to any region you want.
You might also want to follow this guide for how to best take advantage of the features in the console server browser. That way, you have total control over what game mode and map to join, and on what server.
6) GAME STABILITY
Status: Greatly improved! Leave your feedback on the Battlelog forums
In today’s server patch, we also made numerous fixes to the overall game stability, including the elimination of two of the most frequent game crashed we have seen reports on. You should see an increase in game stability from now on.
7) ORIGIN INSTALLATION AND AUTHENTICATION ISSUES
Status: Fix pending in the very near future
Since the launch of Battlefield 3, Origin have implemented a host of improvements and will continue to do so as long as gamers are playing Battlefield 3. The next Origin update is scheduled for early November and includes a number of critical updates that will fix most of the problems that people have experienced. For the latest updates, answers, and support from the Origin Team, please visit the Origin Help Center.
The Origin Team will continue to appreciate any and all feedback and will address it as quickly as possible. Please go to the Origin Help Center for support directly relating to Origin.
Once again, thanks for playing, and thanks for sharing your feedback with us at DICE and EA. Let us know how you are enjoying the game now that the fixes mentioned in this blog post have rolled out or will roll out in the near future. We are passionate about supporting all our games for a very long time, including Battlefield 3. This is just the start.
If you have any feedback at all, please visit Battlelog and let us know what you think in the forums available there.
For support, head to our Battlefield 3 Help Center, where you can see the answer to the most frequent questions and live chat with our game advisors.
Karl Magnus Troedsson
General Manager, DICE
Read More
Brink: Nuovo aggiornamento in fase di test
Oggi badman comunity manager della Splash Damage ha rilasciato diverse infomazioni sulla prossima patch.
Solo una breve nota per farvi sapere che il prossimo aggiornamento per Brink (che inserirà la funzionalità dei clan e le modifiche alle armi per la versione PC) è nelle fasi finali di test / certificazione / etc.
L’aggiornamento è molto grande e presenta una serie di nuove caratteristiche che si inseriranno sul sito delle stats, è per questo che la fase di test è complicata.
Anche se sono rimasti pochi giocatori su Brink continuiamo il supporto e avremo più informazioni nei prossimi giorni.
Read More





